University College Birmingham Embraces AI Innovation in Classroom Planning
By Anushka Malhotra
1 minute 27 seconds
Digital Skills

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Quick Read: University College Birmingham pioneers AI integration in education with a Jisc-backed pilot project employing TeacherMatic, an innovative software assisting teaching staff in planning resources. The initiative aims to explore AI's positive impact on teaching methods, with staff training underway and feedback set to inform broader applications across UK education.
University College Birmingham is set to embark on a groundbreaking pilot project in collaboration with Jisc, the UK's digital, data, and technology agency for tertiary education. Following a successful application, 50 higher education teaching staff will utilize the AI-driven planning software, TeacherMatic, designed to revolutionize classroom resource planning.
TeacherMatic, created by a dynamic team of tech engineers, serves as a personalized assistant for educators. Capable of generating planning materials, conversation topics, and questionnaires, the software aims to enhance efficiency and streamline teaching preparations.
In this six-month pilot project, a select group of lecturers at University College Birmingham will integrate TeacherMatic into their planning processes. The initiative aims to explore the diverse applications of AI in education and gather valuable insights into its impact on teaching methods and styles.
Tsai Lovett, Deputy Dean of Teaching Learning and Digital at University College Birmingham’s Business School, expressed enthusiasm about the project's potential:
“We see the immense possibilities of using AI in a controlled and complementary way to support a wide array of purposes in the coming years, and so we were delighted to take part in this trial of TeacherMatic supported by Jisc."
The software will be implemented across various curriculums, allowing teaching professionals to experiment with different approaches. Lovett emphasized the commitment to adopting new technologies while ensuring that ethical considerations in teaching are upheld.
“As AI continues to reshape education and the workplace, adapting to its rapid evolution is crucial in preparing students for a digital future,” said Paddy Shepperd, senior AI specialist at Jisc. “This project with TeacherMatic will enable staff to find out more about the positive impacts of using AI.”
The training phase for staff begins in the upcoming weeks, marking a significant step toward integrating AI into the educational landscape. Feedback from both staff and students will be crucial in shaping the future adoption of AI tools in education across the UK. As AI plays an increasingly vital role in various aspects of public life, this controlled experiment offers an opportunity to explore and harness its potential within the educational realm.
What's new

BCU Expands Games Academy to Power West Midlands' Gaming Industry Growth

Birmingham City University (BCU) has launched an expanded Games Academy to meet the surging demand for specialised talent in the fast-growing gaming sector, both regionally and across the UK.
Unveiled during BCU’s annual Innovation Fest, the enhanced Academy will now offer an expanded suite of courses in Design, Programming, Technology, and Technical Art, equipping students with the advanced skills needed to enter an increasingly competitive industry.

Supporting a Booming Sector

The move reflects the growing significance of the gaming sector, which contributed around £6 billion to the UK economy in 2024. In the West Midlands, the industry is projected to generate £65 million annually and create 1,500 jobs by 2030.
Professor Hanifa Shah, Pro Vice-Chancellor of STEAM at BCU, said:
“This expansion is not just about increasing numbers, but about deeper specialisation. Our industry-informed approach ensures graduates are career-ready from day one.”
BCU’s STEAMhouse building hosted the launch, which attracted leading voices from the global gaming community. Notable attendees included Linda Yilin Wen of Microsoft Research Redmond, and Dr. Richard Wilson OBE, CEO of TIGA, who both spoke on how academic institutions must evolve to keep pace with the gaming industry’s rapid transformation.

Backed by Industry and Regional Investment

Industry partners such as Nosebleed Interactive, Roll7, Sega Hardlight, and Jaguar Land Rover also attended to witness how the university is preparing the next wave of gaming professionals.
The Academy’s launch complements CreaTech Frontiers, a £6.75 million investment from the West Midlands Combined Authority (WMCA) to support SMEs in creative technology, including gaming and immersive experiences. The West Midlands is one of just two regions selected for government-backed creative sector growth funding.
The broader initiative is supported by BCU, Coventry University, University of Birmingham, and University of Warwick, in partnership with the Royal Shakespeare Company (RSC), with a shared goal to strengthen digital skills and create new content.
Professor Hanifa Shah concluded:
“The West Midlands is primed to become a national leader in gaming. If you’re thinking about joining this industry—now is the time to skill up.”
By Anushka Malhotra
27 May